WebGL File size
Koru webgl export quality is awesome but file size is too large. is there any way to reduce the file size,
Addressed in 1.4: https://boxshot.com/2018/04/09/koru-1-4.html – we now provide control on both artwork and geometry sizes
We're going to add this setting in the future, but there is a risk that the image may fail to load on low-spec mobile devices.
Tom Burazin commented
What if you actually want higher resoltuion and don't want them resized down ? Is there a setting to stop the automatic degredation?
Thank You Vitaly for the valuable information.
Koru itself leaves a small footprint in HTML files, most of the file is the scene data. Here's what you can check:
- Textures - although Koru automatically resizes large textures and try lossy compression where possible, it is still worth providing a lower-resolution ones if the output size is an issue;
- Environment - by default Koru scene has environment map used for reflection and other effects. If the output size matters, consider downscaling or even removing it in the scene panel;
- Geometry - the more objects you have in scene, the more detailed are they - the larger the output file. We're going to add polygon reduction tools in the future, but so far you need to do it before loading shapes to Koru.
Also if you export for web site, make sure you use server export, as it gives about 30% smaller files.
Thanks Anil S Baghel For this . I am also facing the same problem. Please resolve this problem.
I have experienced this issue too.