I suggest you ...

When adding a scene to render later only copy visible objects of the scene

In big scenes with multiple objects we can do renders with only a few objects visible. But when we do a "render later" it copies the whole scene in to the render queue instead of only the visible objects that are currently rendered. And it makes for unnecessary weight and time to copy the whole scene. If it would only copy objects that are visible it be much much faster.

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    Stephane Gervais shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

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