easy merge or replace material
We can export Owlet materials BUT we can not, as in BoxShot, replace any material in scene - on this that we have saved we can only import it to scene. Thats problem, eg. we import round object from BoxShot so we have many meshes with the same material. Using one from library is the problem
We did this in Koru. Just drag one material onto another, wait until it gets selected, then drop it. The material will be replaced. We’re going to implement the same in Owlet, as well. At the moment the solution is to click the old material, then click Scene→Select All Geometry with that material, then click the new material and click Scene→Replace material with the selected one. You get the idea. More clicks, but still better than nothing.